Monday, November 14, 2011
The Tablet Interface and Multiplayer Gaming
Using a tablet, which provides an extra screen, each player could devise their own characters, which interact with one another on the TV monitor. Each player could use the controller to expand their view of perspective. Pointing the camera down, the player would see the ground in the game, and the system would support each character’s unique location within the mother game.
Each player could make decisions and interact, much like you would with a main NPC, but instead it’s your friend sitting next to you with real opinions and personalities reflected in their character. Such as in the game Dragon Age, games that allow the player’s decisions to effect the storyline would work really well in this environment. Each player’s actions would be taken into account and intertwined to create a unique narrative and outcome for the game.